Fly Kai Tak

Feature · Aircraft

New: Aircraft Collisions and Damage

Traffic now keeps clear of other aircraft, and a collision breaks wings and starts fires.

Two airliners overlapping on the apron with black smoke rising from the contact.
Two aircraft touch on the apron. Smoke rises from the contact point.

Aircraft on the ground can no longer pass through each other. Traffic now keeps clear, and if two aircraft do touch, both are damaged.

What is new

  • Every aircraft has a true outline: fuselage, wings and tailplanes. Overlaps are checked each frame, on the ground and in the air.
  • Ground control holds a taxiing aircraft back when another one, a parked jet or a stopped wreck is in its way. Arrivals go first, then departures.
  • Gates, lanes and the Runway 31 holding bay were moved so that routes no longer cross.
  • If aircraft do touch, a wing or tailplane can snap off, scorch marks appear, the lights go out and smoke and fire rise from the damage.
  • A wrecked aircraft stays where it stopped. Rewinding the clock repairs it.
  • Hit another aircraft in your own jet and the flight ends with a crash.
Two airliners overlapping on the apron with black smoke rising from the contact.
Two aircraft touch on the apron. Smoke rises from the contact point.
A damaged airliner with fire and smoke behind its cockpit.
The damaged aircraft stays where it stopped, with smoke and fire.

What did not change

  • Traffic still follows the sim clock, so rewind and fast-forward still work.
  • The autopilot still lands in every weather preset, and flying with no input still ends in a crash.

地面上嘅飛機而家唔會再互相穿過。交通會自動避開,萬一真係撞到,兩架都會受損。

有咩新嘢

  • 每架飛機都有真實輪廓:機身、機翼同尾翼。每格畫面都會檢查有冇重疊,地面同空中都一樣。
  • 當前面有另一架飛機、停泊嘅客機或者撞毀嘅殘骸,地面管制會叫滑行中嘅飛機停低等。抵港優先,其次係離港。
  • 登機口、滑行道同 31 號跑道等候位都搬過,路線唔會再交叉。
  • 萬一相撞,機翼或者尾翼可能折斷,出現燒焦痕跡,燈光熄滅,損毀位置冒煙起火。
  • 撞毀嘅飛機會停喺原地。倒帶就會修好。
  • 你自己架飛機撞到其他飛機,飛行就會以墜毀結束。
兩架客機喺停機坪重疊,接觸位置冒出黑煙。
兩架飛機喺停機坪相撞,接觸位置冒煙。
一架受損客機,駕駛艙後面冒煙起火。
受損嘅飛機停喺原地,冒煙起火。

冇變嘅嘢

  • 交通仍然跟模擬時鐘行,倒帶同快進照用。
  • 自動駕駛喺所有天氣預設都仍然可以降落,唔操作嘅話仍然會墜毀。